AI Insights · Timothy · July 2023
Top 5 Cartoon Fantasy Games on Android in Ecuador - Q2 2023
In Q2 2023, Ecuador's top 5 cartoon fantasy games on Android saw varying trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these performance metrics.
In the second quarter of 2023, the top 5 cartoon fantasy games on the Android platform in Ecuador displayed notable trends in weekly downloads, revenue, and active users. Let's delve into the performance of these popular titles, with data provided by Sensor Tower.
Super Bino Go:Adventure Jungle by 1SOFT showed a consistent pattern in weekly downloads, peaking at around 34K in late April before stabilizing in the 20K range towards the end of June. The game experienced a steady climb in weekly active users, reaching approximately 113K in late April, and maintaining a stable user base around 100K by the quarter's end.
King's Candy Crush Saga maintained a strong presence with weekly revenues fluctuating between $2.5K and $3K, ending at around $3K in the last week of June. Weekly downloads saw a decline from around 26K at the start of the quarter to about 16.5K by the end. However, the game sustained a high number of active users, peaking at approximately 357K in mid-May and slightly dipping to around 324K by the end of June.
My Talking Angela 2 by Outfit7 Limited displayed an upward trend in weekly downloads, starting at around 14.7K and peaking at over 30K by the end of June. Revenue showed significant growth, reaching a peak of $109 in early May before stabilizing around $70 towards the end of the quarter. Weekly active users increased steadily, from approximately 125K in late March to about 171K by the end of June.
Nintendo's Super Mario Run had a noteworthy increase in weekly downloads in early April, reaching over 27K, before declining to around 7.4K by the end of June. The game’s weekly revenue peaked at $150 in late April and experienced a decreasing trend, ending around $60. Active users saw a peak of approximately 61K in late April, gradually declining to around 35.6K by the end of the quarter.
Plants vs. Zombies™ from ELECTRONIC ARTS showed stable weekly downloads, fluctuating around the 15K mark throughout the quarter. The game’s weekly revenue remained relatively consistent, peaking at $37 in late May. Active users saw a slight decline from approximately 103K in late March to around 93.9K by the end of June.
For more comprehensive insights and detailed data on these games, visit Sensor Tower.